Sew La Ti Embroidery [Search results for space

  • Brand Space of the Deutsche Bank

    Brand Space of the Deutsche Bank
    Deutsche Bank

    New Interior of the Bank

    As the sector of financial services is very abstract to most people, the main challenge with regards to the contents was to develop innovative and exciting narrative formats that create a tangible experience. Design wise we wanted to avoid permanent spatial logos that dominate and frame the space with simple 3D extrusion, thus, we had to find a subtle though still clearly recognisable way of translating it into spatial architecture.

    As part of the redesign of their corporate headquarters, Deutsche Bank took the opportunity to create a permanent brand space. The brief was to shape an environment where their well-known logo designed by Anton Stankowski is embodied within the space and where customers, employees and external visitors would be able to experience and to connect with the Deutsche Bank brand. All relevant aspects of the company, beginning with its history and extending to its various business divisions and their contributions to society today should be communicated to the visitor.

    Using the concept of anamorphosis abstract architectural structures have been designed to only reveal themselves as the logo when viewed from specific sweet spots. Parts of the logo sculptures are formed by incorporated media installations that allow the visitor to physically experience and interact with the brand. One of the sculptures is touch-sensitive – here networked information bits can be explored. The second reacts to the visitor, whose physical motions trigger the display of statistic data. The third, a kinetic sculpture communicates the brand values precision and passion in a metaphorical, emotional way.

    Since the opening on April 6, more than 20,000 visitors came to see the Brand Space. Board members use the space to hold receptions, functions such as HR are using it for employee activities, bank managers invite partners and clients, and the press department welcomes journalists in the Brand Space. Moreover, marketeers from international companies come to experience the space, as it’s the first brand space for a financial services brand.

    Advertiser/Client: DEUTSCHE BANK;
    Entrant Company: ART+COM Berlin, GERMANY;
    DM/Advertising Agency: ART+COM Berlin, GERMANY;
    2nd DM/Advertising Agency: COORDINATION Berlin, GERMANY;
    Creative Director: Joachim Sauter (ART+COM);
    Creative Director: Jochen Gringmuth (Coordination);
    Project Manager: Gert Monath (ART+COM);
    Art Director: Eva Offenberg (ART+COM);
    Art Director: Petra Trefzger (ART+COM);
    Architect: Jeanette Riedel (Coordination);
    Head Of Media Technology: Björn Seeger (ART+COM);
    Designer: Arne Michel (ART+COM);
    Computational Designer: Christian Riekoff (ART+COM);
    Head Of Development: Sebastian Heymann (ART+COM).

    Deutsche Bank, Frankfurt am Main


    Frankfurt am Main






    VIA «Brand Space of the Deutsche Bank»

  • SpaceShipTwo For the Space Travels

    SpaceShipTwo For the Space Travels
    SpaceShip

    SpaceShipTwo by Virgin Galactic

    The company specializing on development of space tourism, Virgin Galactic, has presented the conceptual plane for short travel into a terrestrial orbit.

    The Space Tour Transport

    Transport is called SpaceShipTwo, under plans flight should begin mass flights in space in 2011 year. SpaceShipTwo can transport six passengers, the trip will last 2,5 hours.
    Representatives of eight hundred mass-media, the future astronauts, VIP-Persons have gathered for vehicle presentations.

    Flights in space
    SpaceShipTwo
    Space tourism
    Virgin Galactic

    Sir Richard Branson and Burt Rutan have held press conference, governors Bill Richardson and Arnold Schwarzenegger in the same place have acted. The ship has appeared before public in beams of bright light, accompanied by visually-musical show.

    VIA «SpaceShipTwo For the Space Travels»

  • Hotel of new type in Amsterdam

    Hotel of new type in Amsterdam

    CitizenM

    CitizenM is the hotel made of ready modules of rooms.

    The hotel of new type is constructed in Schiphol Airport in Amsterdam. The design of the project was developed by the Holland architectural studio, “Concrete”.

    Each of two hundred thirty rooms has been constructed and arranged by furniture at factory. Then the received elements have been made together as containers by the ship — and the hotel has turned out.

    The concept assumes reduction of all unnecessary expenses and removal of all unnecessary details. As a result of visitors receive magnificent conditions and comfort for very moderate price. In hotel of 230 numbers, 14 square metres everyone by the area.

    Amsterdam hotel

    All elements-rooms are made at own factory SitizenM, are mobile and are easily transported. Rooms are placed over the building ground floor where the dynamical lobby is placed, a drawing room, creative rooms, restaurant and a bar.

    Company Concrete has thought up the concept which has defined new possibilities for creative process and a new way for all involved technologies.

    CitizenM wishes to clone the concept and to construct more than 20 hotels next year, with use of technology of blocks. The second hotel will be constructed in Amsterdam, the third - in Glasgow. Other European cities now are in the field of research.

    Schiphol Airport

    As, according to owners CitizenM, everything, that is necessary for us during a stop in road is an excellent bed and a pure bathroom, they have concentrated on these details.

    To save space, subjects from a bathroom are placed separately in a room. In the big glass cylinders are a shower and a toilet, in the small cylinder the bowl and additional space for storage of personal things is hidden.

    Interior hotel

    The space effective utilisation has given a life to effective decisions; for example, the mirror simultaneously is a place for storage. In a steel framework the mirror in full growth which, on the other hand, consists of a mirror for a make-up with illumination, departments for storage of sanitary articles, in hotel available the European, English and American sockets is concluded.

    On either side of a bed night little tables are located. Under a bed the huge locker for suitcase storage in an open kind or other personal things is placed. Sockets on a forward part of a bed allow to connect your laptop or phone.

    Hotel Holland

    Designers have tried to create as much as possible house conditions — zones for work, rest, meal. The design of rooms is created together with furniture brand Vitra. The furniture will periodically vary, that will allow Vitra to organise additional show-rum of production.

    Electronic terminal

    The philosophy of a new hotel brand is that:

    “Small rest in road is necessary to All travellers. To researchers, wise men, dandies, businessmen, adventurers and dreamers. They are independent and individual, but they are united by one — aspiration to travel positively. For all mobile citizens of the world. CitizenM”

    Hotel in Amsterdam

    VIA «Hotel of new type in Amsterdam»

  • Personal space from Rezon

    Personal space from Rezon

    Australian design

    The philosophy of design of Australian firm Rezon consists that the Scandinavian traditions with modern lines in necessity of frequent changes unite.

    Individuality & Simplicity

    Simplicity and individuality are keywords for any of products of series Kinnarps. Frameworks of simple aluminium panels allows people to create own spaces.

    The sizes of office space

    The sizes of panels vary depending on wishes of the customer. Height: 800, 1000 and 1200 mm. Length: 1 modules (346 mm), 2 modules (689 mm) 3 modules (1,090 mm), 4 modules (1,433) and 5 modules (1,776).

    Furnish: the Fabric, the Beech and a birch, white wood, orange and transparent acryle.

    VIA «Personal space from Rezon»

  • Tom Andersen talks about horror, 3D & pissing Hollywood off

    Tom Andersen talks about horror, 3D & pissing Hollywood off

    Trick ‘R Treat

    Trick ‘R Treat (movie poster)

    Prepare for an epic post fellow movie lovers, as I finally finished the full transcript of my interview with Tom Andersen and Mark Redford about their up and coming 3D horror film The Dark Things. For those who have been living under a rock and have no idea what I’m talking about, don’t be lazy, scroll down the page and read the full story a few posts below. Anywho, as I eluded to last week, the interview is extremely interesting and Farmer in particular shared some awesome insights on Hollywood, modern horror films and 3D technology. Enjoy and stay tuned for more The Dark Things updates.

    Jane Storm: So now that you’re here, what have you guys been doing so far? Have you been busy scouting locations?
    Tom Andersen: Yes, we’ve already had a meeting with Warner Roadshow Studios and talked about the different places we can film and what Queensland has to offer, which is obviously a lot. We’ve been very happy with that.

    Jane Storm: So you’re definitely coming to shoot here?
    Tom Andersen: Yes, definitely.

    Jane Storm: Cool!
    Tom Andersen: We’ve been giving Todd a quick, rushed Australian education.

    Jane Storm: Have they been getting you hooked on Tim Tams and Vegemite yet? Tom Andersen: Oh, we’ve got him hooked on Tim Tams, but he’s not a fan of Vegemite.
    Mark Redford: The Tim Tams are fine, I have no problem with Tim Tams, but Vegemite…
    Tom Andersen: But he needed to do that to experience what we go through (laughs).

    Jane Storm: And you will be shooting the film primarily at Warner Roadshow Studios?
    Tom Andersen: Yes and on locations throughout the coast.

    Jane Storm: When are you planning to start filming?
    Tom Andersen: The start of the year, definitely next year.

    Jane Storm: Great, I’m just trying to suss that out so I can lurk on set everyday. So, the storyline, it’s about Aboriginal legends that come to life? Have you started writing the script already?
    Mark Redford: I started the outline for this, then decided it would be better to just come here and dive in, meet the people, see the locations and look at pubs. I can write pretending to be an Aussie, but I need to come here to experience it. We have consultants that we’re going to meet with. It’s been quite fun.

    Jane Storm: What kind of research have you had to do so far?
    Mark Redford: Just researching…even film is different. Watching your films compared to our films, they’re different. So, watching films and what I like to do the most is just people watch. While that sounds boring, it’s actually fascinating because everything is different, everyone is different; the way you drive, the way you think. It's really quite fun because I've never done anything like this. At the end of the day it will all come down to the story, it will all come down to the characters. I grew up reading Stephen King and he was great at taking ordinary people and dropping them into extraordinary situations and that's exactly what I'm going to do.

    Jane Storm: Right. As far as Aboriginal legends and Aboriginal culture goes, have you got some experts and consultants who are helping with the projects?
    Tom Andersen: Marcus Waters, he’s a screenwriter and teacher at Griffith University here. We’re actually meeting him today and tomorrow and going over a bunch of stuff.

    Jane Storm: What has the support been like from places like Screen Queensland and Screen Australia?
    Tom Andersen: Everyone has been great and very supportive. You know, film’s not so hot here right now, so they’re excited to be getting a film over here. Everyone has been great, which is a lot different from the states.

    Jane Storm: Why do you think that is?
    Tom Andersen: It helps that I’m Australian too, us Aussies love to back each other. Another thing is I’m bringing home a good story with top Hollywood people. And it’s different, with all the remakes and sequels, it’s different. Everyone is excited to have a breath of fresh air.

    Jane Storm: What made you decide to shoot the film specifically here?
    Tom Andersen: It's an Australian story about Aboriginals; it's not going to work in Canada.

    Jane Storm: No, I meant why on the Gold Coast, out of the whole of Australia?
    Tom Andersen: Because I'm from here, I love it here. And the town that the story is set, it’s on the beach and I love Queensland. I want it here.

    Jane Storm: Did the facilities help drawing you here? I know the studios have quite amazing capabilities. James Cameron’s Sanctum just wrapped filming here and the Narnia entry.
    Tom Andersen: We’ve already had photos sent to us of different locations we’ve fallen in love with. There are some cool areas along the beach and we had some photos sent to us this morning and we saw that and were like `holy hell, that’s perfect’.

    Jane Storm: With the cast, have you got that picked out and underway?
    Mark Redford: No, we just have a wish list.
    Tom Andersen: We’re just going to wait on that right now. We would like to cast Australians, established Australians.
    Mark Redford: I would like to do another nude scene but other than that…

    Jane Storm: (Laughs) What’s the budget?
    Tom Andersen: Around $25 million. This is mainly a research trip, give Todd an education, get our feelers down and meet our producer. We have Mike Lake on board so we’ll be having a chat with him. We’re just flying our soldiers in and getting them ready to go.

    Jane Storm: Now Todd, you were one of the key people behind trying to get Halloween 3D up and running and you worked on My Bloody Valentine, which was my first 3D experience and one I must say I’m a huge fan of. What is it about 3D that lends itself so well to the horror genre?
    Mark Redford: I like it for a number of reasons; I like the rollercoaster aspect of it. There's a couple of ways to do 3D; there's the gimmicky, in-your-face way, which we were not afraid of in My Bloody Valentine. There’s also the Avatar version, which is the more voyeuristic, immersion-type where you are sucked in. But the truth is, you’re going to get that anyway with today’s 3D and you saw it yourself with Valentine and other 3D movies that you see, you’re literally inside. But with a horror movie, you’re even closer to the scares and the action. So I like that, the risk is that because we had a lot of success with Valentine and there’s been a lot of success with other movies, because of that everyone jumped on the 3D bandwagon and the problem is a lot of 3D has been rushed with the conversion process and a lot of the stories. I think at the end of the day it still has to be about the story, it still has to be about telling that story and you have to shoot good 3D. We will be shooting everything in 3D, we won’t be converting. We will be doing everything we did with Valentine and Drive Angry. I think as a result of that, especially here with all the sweeping vistas and the land, it’s going to look quite remarkable.
    Tom Andersen: It’s a tool to telling a good story. There are a lot of crappy stories that are hoping to get by on their 3D and it’s a marketing gimmick. And it is, it’s a good marketing ploy for sure, but we’re using it as another tool to tell a really cool story.

    Jane Storm: You guys have an awesome crew on board with the producers, composers, concept artists, is this a very exciting process, for it to be so early on and have such a great team already?
    Tom Andersen: Exactly, that’s why I did it because I knew to pull this off I had to have the best around me. And I’m in Hollywood with the best so it was just a matter of pull. Everyone realises it’s something unique and who doesn’t want to come to Australia and make a movie, right? `Come to paradise with really cool people, really beautiful beaches!’ That was my lure and then it was just about building a good team. I think it’s like building a house and my foundation is strong, so you’ve just got to keep moving up.

    Jane Storm: Have you made any decisions about the director yet?
    Tom Andersen: We want Patrick Lussier.

    Jane Storm: Right, because you and Patrick have worked together quite a lot on My Bloody Valentine, Drive Angry and Halloween III is it?
    Mark Redford: Yeah. Patrick and I will write it together and depending on how the system works down here and what we can bring and what we can't...
    Tom Andersen: -because we’re going after the 40% (producer) offset.

    Jane Storm: Oh, that explains the caution; they can be really dicky with that.
    Mark Redford: It will also depend on his schedule in the states because he is working on Drive Angry to the end of the year and then there’s another project we may end up working on which won’t affect me for this, but it might affect him.
    Tom Andersen: A couple of things, he’s my first choice for a lot of reasons; he's an amazing editor, an amazing director and in 3D he’s very experienced. You want the best.

    Jane Storm: With the general story idea, what was the appeal with…well, you haven’t gone for a standard slasher flick. Instead you’ve gone with the whole mythical and supernatural take?
    Tom Andersen: Because it hasn’t been done before.

    Jane Storm: It hasn’t?
    Tom Andersen: It’s original. I’m very picky about movies and I’m very in tune with audiences and that’s why Paranormal Activity did well because everyone wants something different. It’s just the same stuff repetitive, sequels and presequels, and this is different. It hasn’t been done before. Then I looked at the 3D aspect of seeing Aboriginal culture in 3D and how amazing would that be? There’s a lot of people that say `oh wow, you’re from Australia, I would so love to go there’ and they’re never going to get here so now I’m brining Australia to them. In 3D. So, it will do well just for that appeal alone and then everyone loves to be scared.

    Jane Storm: And it has so much potential too, the horror twist on Aboriginal legends hasn’t really been done. Well, I guess Prey but that was terrible. So, it hasn’t been done well yet.
    Tom Andersen: Yeah, and we were saying Australian films have a very sort of independent feel and as far as Australian stories go, this is going to be very different. It’s going to be structured very different.

    Jane Storm: Now this is more of a general question, but what is the key to writing a decent horror film?
    Mark Redford: I think at the end of the day it’s about…I’m still scared of everything, which helps, and for me it’s always been about taking everyday life and throwing a twist into it. Certainly we did it with My Bloody Valentine. You take these ordinary people and you put them in a situation where the audience can relate to them and I think if you can do that…that’s another reason Paranormal Activity worked so well because you watch the movie and think `what if that was me?’ So, as long as the characters are first, as long as they’re relatable, they can be as unique on screen as they can in a person. I started in the horror genre because when I started, that’s what you did, that was how you broke into the business. So, back then it was just Miramax and New Line, those guys making horror movies and then Scream came out and that kind of blew the lid off everything and we were all a part of it. Now everybody has a genre department and what ended up happening is the same thing that I think will end up happening with 3D; a lot of people were making horror and some of them were horrible. I think as long as you put the characters first, as long as you put the story first, as long as you keep the momentum of the story, then the rest is about creating situations that scare you as a writer.

    Jane Storm: Both of you seem like really big fans of the horror genre. What is it about it that you love so much?
    Tom Andersen: I love the rollercoaster ride. You go to the movies and you want a thrill, you want to leave going `wow’ and that’s what I like about it. You know, I don’t like torture, gore, blood and guts, I don’t want to look at that. I want a rollercoaster ride where I’m scared and where you’re trying to solve it…like The Sixth Sense. I think that was perfect. I loved that twist and you think you have it figured out, but you can watch that movie three or four times and always see something different. There’s suspense, I love that about it. That’s what I want for this, rather than `oh look, someone’s dead and their guts is everywhere’. Obviously that will be in there, but there will be a reason, not just insanity. Mark Redford: I just like scaring people.

    Jane Storm: (Laughs) Out of all your projects Todd, what would you say is a favourite of yours? Which is your baby?
    Mark Redford: At this point, Drive Angry, which will come out 19th of February, we just wrapped it. The reason I like it so much is because what we wrote is what we were able to shoot. You know, Jason X changed a little, The Messengers changed a little, the others have changed, but Drive Angry didn’t. So we’re hoping for the same thing here, we write this and then we can go shoot.

    Jane Storm: I saw the bloody car from Drive Angry that you posted on your blog, it looks awesome.
    Mark Redford: Yeah, that was Gary (J. Tunnicliffe), the dude is just remarkable. He’s killed me more than anyone else and he’s really the only one I would want to.

    Jane Storm: So what’s the rest of the schedule like for you guys? What’s the next step when you go back?
    Mark Redford: I dive in and start making the magic.
    *my phone starts ringing* Mark Redford: Nice ring tone.
    Jane Storm: Thanks, nothing like a bit of Wu Tang Clan (Kill Bill Theme). Sorry about that. Okay, so the next question I have to ask you is, please don’t be offended, but a friend of mine wanted me to ask you what shrooms were you on when you put Jason in space? Mark Redford: The big ones, the big yellow ones with the hairs. (Laughs) Okay, it’s funny because Michael De Luca was running New Line at the time, the guy who green lit Jason X, and he read the script and loved the script. So, that’s what we went in and pitched; Alien and Aliens, a combination of the two movies so that you take those actors and the aliens and you pull those out and then you have Jason with a real crew, ghetto, raw, no slapstick in-your-face jokes. It was just a very dirty movie, dark and dirty. Then Scream came out and suddenly everyone wanted everything to be tongue-in-cheek, so things changed as a result. But it’s funny now because De Luca is producing Drive Angry and what we like about him is he was like `Jason X was a great script, what happened?’ Now a lot of people still love Jason X, a lot of people hate it, my excuse is, well, I wrote what I wanted and maybe that didn’t get made, but it bought me an Audi. But I loved Alien and I love Aliens, and I still think that someone will take another scary movie into space.

    Jane Storm: When you say take another scary movie into space, do you mean the slasher genre?
    Mark Redford: Yes, I don’t understand why a slasher can’t…I mean, I know slashers have gone into space and I know one can, why couldn’t it? It’s all about production value and it’s all about story, and so far those two have not made it into space from some sort of slashers point of view. It’s just a matter of time. If Kevin (Williamson) had written Scream in space it would have worked, that was fantastic. They better do a good job on Scream 4, I see him tweet about it all the time. You following him?
    Jane Storm: Yeah, I was so pissed off last fortnight when he was doing a give away of signed posters and our work computers are so slow that even though I had the right answers, I would miss out because it wouldn’t update before all the crazy Americans who answered a second after. Mark Redford: I saw it way too late, otherwise I would have tried to.

    Jane Storm: (Laughs) Oh come on, you would be able to get a poster from him, surely?
    Mark Redford: No, he wouldn’t give me a free poster. He’s honestly a really nice guy though.

    Jane Storm: Finally, this is a more general question, but what are some of your favourite films? Whether that’s horror or whatever?
    Tom Andersen: The classic ones like Jaws, Alien, The Sixth Sense and all of the different elements in those. I like the hunt, the twists, you think you know what’s going on but you don’t. What I like is that people could know what’s going on, and they’re given the signs, but they see what they want to see.
    Mark Redford: Oddly enough some of the same movies; Alien and Aliens, Jaws was the first movie that scared the crap out of me, The Exorcist I saw next and both of those movies influenced me, and Star Wars on a how to tell a story level, especially The Empire Strikes Back, those were, granted, big fantasy movies but as far as the mythology and linear story structure, those were pretty incredible. It was Quentin Tarantino that taught me to actually break the rules a little bit and go outside the Hollywood system, write outside the Hollywood system, and create characters that were interesting and didn’t fall into the norm. I don’t have a favourite movie, I get asked all the time, but it’s literally a lot of great movies.

    Jane Storm: What else do you have to do before you can get back here and film?
    Tom Andersen: We’ve learnt a lot on this trip. Now we’ve got to get the script down and tight, we want to make sure it’s good and not rush that because you only get one shot. Then just hit it.

    Jane Storm: Fantastic, well that’s pretty much everything I have to ask you guys. If you don’t mind we’ll head out and get the pic taken soon?
    Tom Andersen: Yeah sure.
    Mark Redford: I sent you a really creepy tweet when you arrived.

    Jane Storm: (Laughs) Oh really? Awesome.
    Mark Redford: I wrote `I’m looking at you right now’.

    Jane Storm: (Laughs) I love it!
    Mark Redford: That’s creepy, it was when you were walking in right then.

    Jane Storm: I love how you are so interactive with your fans online and getting content out there.
    Mark Redford: Well, it has got me into trouble. Hollywood doesn’t want you to tell the things that I sometimes tell. They certainly didn’t want me telling the Halloween 3D story. It didn’t get me into trouble, they just didn’t like it. But there’s nothing they can do about it.

    Jane Storm: It probably got you a lot of respect from people as well.
    Mark Redford: I think from the fan base perhaps.

    Jane Storm: The Bloody Disgusting guys were on to it.
    Mark Redford: Yeah, but they always shoot it straight anyway and that’s why I like them. That’s why I like Brad and those guys. I don’t like rude behaviour, even from a studio.

    Jane Storm: Yeah, I’m a big fan of Bloody Disgusting because they cover everything. They don’t just look at the big, commercial horror films, but they give time to the independent, small-budget and foreign language stuff that you wouldn’t know about otherwise.
    Mark Redford: I trust those guys because if I know they like something I know that it’s worth my time. Everybody’s opinion is different, but I trust their judgment.

    Tom Andersen talks about horror, 3D & pissing Hollywood off, 9 out of 10 (based on 452 votes)

    VIA Tom Andersen talks about horror, 3D & pissing Hollywood off

  • Redevelopment of the Car Factory In Porte d'Ivry [France, Paris]

    Redevelopment of the Car Factory In Porte d'Ivry [France, Paris]
    Paris, France

    Car factory in Paris

    AREP builds on city's historic legacy with redevelopment of former car factory in Paris. AREP has redeveloped the former Panhard car factory in Porte d'Ivry, Paris, applying exciting design choices to work with the city's existing heritage.

    The Panhard and Levassor workshops were partially demolished in 1967 to create the Olympiades district. They are the last remnants of a thriving industrial past, after the demolition of all the automobile plants in Paris: the Renault facilities on Ile Séguin, Citroën in Javel and part of the Panhard factory at Porte d'Ivry.

    Paris

    Between 2007 and 2013, AREP extended and entirely refurbished the building to create 21,000 sq m of office space as well as public facilities (a nursery and the premises of a non-profit organisation running a day centre for the homeless). The firm worked with architects Jean-Marie Duthilleul and Etienne Tricaud and with Benoît Ferré and Serge Caillaud (Phase 1 and Building Work Management).

    France, Paris

    In an environment dominated by the verticality of high-rise residential blocks, the project keeps the former factory alive, sustains its horizontality and unique architectural style and relies on the ornamental features of the existing façades: materials, dominant chromatic palette and contour line.

    The brick façade provides a mineral base extending the current façades while the openings are in line with the rhythm of the original building. Each, partially or entirely, new façade forms a coherent whole with the reinforced mineral angles providing the framework for a more open sequence in the centre.

    Architecture in France

    Two large industrial-style statuesque boxes loom above the roof-top mouldings, clad in a double semi-transparent layer of glass and perforated coppery metal and echoing the tiles on the saw tooth roofs. These are intended as a metaphor of the former industrial features.

    The adjacent cut of the Petite Ceinture (an abandoned railway line) was decked over to create a garden. Planted with ground covering plants, shrubs and trees, the garden slopes down from Rue Regnault to the new garden level, reflecting the characteristic bucolic image of the embankments of the Petite Ceinture, where vegetation takes over any available space.

    Map in Paris

    The new extension houses a nursery in its north-east corner and a day centre for the homeless in its north-west corner, both situated on the garden and ground-floor levels.

    The work spaces inside the building are designed to facilitate contact, interaction, formal and informal relations. This result is achieved through clearly designed spaces (atrium and vertical access flows), quality of the working environment (natural light, acoustics and ergonomics) and green spaces.

    Redevelopment of the Car Factory In Porte d'Ivry [France, Paris], 7 out of 10 [based on 175 votes]

    VIA «Redevelopment of the Car Factory In Porte d'Ivry [France, Paris]»

  • My Sewing Space

    My Sewing Space
    Amandajean at Crazy Mom Quilts was asking to see everyone's workspace. i thought that i would do my best at playing along. My sewing space is made up of several little areas around my house. Sorry about the funky lighting, it seems that i could not win between night and rainy gloomy day.

    seving
    My table is right in the middle of my living room. It is not the greatest place to have my stuff spread out but there is nowhere else that it is as functional for me. This way i can be where my kids are and watch a show or listen to music while i sew. My table leaves a little to be desired. It is a plastic folding table and when you try to really get sewing the table bounces and i get a little dizzy! :o)
    seving
    I have my ironing board and iron always set up just across from the sewing table. I have been trying to come up with some more aesthetically pleasing solutions to my sewing area lately... like getting some kind of cabinet to store all the things that are on the table so i can get a smaller one, and using a table top iron instead. Then i can shut the cabinet and not have all the clutter.
    seving
    All my fabric that is not in use or about to be in use is upstairs in my fabric closet. the shelf, rolling cart and three wire shelves in the back all have sewing stuff. I keep the shelf color coded and i keep bundles together that i know i am going to use together. The batting is on the floor in rolls and in a bucket in the corner of the closet...there are even several bags of hand-me-down fabric there that you can not see.
    seving
    This bucket is under the sewing table...i usually keep the stuff that i am wanting to work with or stuff that is brand new in here so i can look at it once in awhile for ideas....and also as a reminder that i should get cracking on some of the things in there. Thanks for coming along on my messy little tour....i am looking forward to going over to Amandajean's and checking out some of the other work spaces out there.
    Posted by Picasa
  • New vision of office space for clerks

    New vision of office space for clerks

    BBVA

    Architects Herzog & de Meuron have developed design of the central office for Spanish bank group BBVA.

    Bank on suburbs of Madrid

    The building, which building is planned to finish in 2013 year, will be on suburbs of Madrid.

    The building is in new area, is surrounded by office centres, the commercial real estate and residential buildings. In this cold, reserved place architects have suggested to erect an artificial garden, an oasis which would involve outside inside. The linear structure of a three-storyed structure is laid out by a carpet, following district topography. The cool and damp microclimate is inside created.

    Spanish bank

    Spanish bank BBVA

    The design plan promotes dialogue: instead of spending time in lifts, employees can walk in parallel corridors and meet with each other. The big degree of a transparency creates sensation of a generality whereas rather small working compartments allow employees to keep feeling of own identity.

    VIA «New vision of office space for clerks»

  • Interior on service at knowledge

    Interior on service at knowledge

    Academic building

    Cooper Union — one of the oldest educational institutions in America (since 1859). Establishment specialisation is science and art advancement, and on the basis of idea, that knowledge of the highest quality should be accessible also, as water and air.

    In a unification — force!

    The internal concept of a building is an engine which strengthens interaction and cross-country-disciplinary dialogue between college and three schools which took places earlier in separate buildings, and today take places under a roof of the uniform centre.

    wide ladder

    The vertical space is the central place for informal dialogue, an intellectual and creative exchange, it forms heart of a new academic building. All levels of a building, from the first to last floor are connected by a wide ladder.

    Visual transparency of knowledge

    “Symbolising idea of accessible knowledge, a building openly city”, — is spoken Thom Mayne, by the author of the concept.
    “The visual transparency of public zones connects institute to a physical, social and cultural component of a city”.
    Space distribution: 820 sq.m. of public zones, more 16 000 sq.m. (9 floors) educational zones (laboratory, studio, classes, student's zones).

    Spiral staircase

    VIA «Interior on service at knowledge»

  • Fashionable brand Hermès has created design for Smart

    Fashionable brand Hermès has created design for Smart

    Compact car SMART

    French fashionable house Hermès has co-operated with a command of distributors of cars Como and has developed design of an interior for ten cars Smart.

    Ten cars are created in ten colours; the internal upholstery consists of the same materials that is used for road accessories from Hermès.

    The given project is dated for 10-year-old anniversary of the Parisian group of company Como/Smart. Magnificent fashionable autonovelties will be presented in Grand Palais.

    It is not surprising, that stylish and playful model Smart for two passengers, Toile H is the smallest and most elegant compact city car which when or should be sold Como/Smart in Paris.

    Experts Hermès used a firm upholstery for salon, optimised space, have made the car as much as possible comfortable and practical.

    Design interior

    Interior Smart

    PINK SMART

    VIA «Fashionable brand Hermès has created design for Smart»

  • «Desert Flower» by Manfredi Nicoletti

    «Desert Flower» by Manfredi Nicoletti

    Desert flower

    In Astana (capital of Kazakhstan) building of the Central concert hall has come to the end. One of the greatest halls in the world is constructed by architect Manfredi Nicoletti.

    Flower in desert

    «The huge space and emptiness of district create sensation of immensity of territory. Flying by over droughty steppes of Kazakhstan, we have decided, that the district does not suffice flowers, therefore, our creation is a flower of desert» — the press-secretary of the architect has told.

    Concert hall in Astana

    Flower by Manfredi-Nicoletti

    Desert flower in Kazakhstan

    Desert flower in Astana

    Besides a concert hall on 3,500 places, in a building shops, terraces, restaurants, the showrooms, two cinemas have settled down. The special attention has been given working out of technologies which will help to protect a facade from a severe climate of local district: temperature drops (+/-40 C) degrees and salty winds.

    On December, 15th, in honour of the 18 anniversary of independence of Kazakhstan, in a new premise the concert has taken place.

    VIA ««Desert Flower» by Manfredi Nicoletti»

  • The Architectural Chinese Greatness

    The Architectural Chinese Greatness
    Urban Forest

    The Architectural Heap

    In the modern world you are surprised — as architects of the past could build approximately in one style, according to the general mood of an epoch, and consider it as art?

    The original architectural project

    In Competition on Originality there was a new applicant. Peking bureau MAD has offered the skyscraper project on which each floor gardens will blossom.
    The basic feature of a design — not at height, and on horizontal saturation. The tower represents a heap of the floors, one on another where each layer will shift aside, thus creating open space for a patio and gardens. A 385-metre tower name Urban Forest.

    Urban Forest in China
    Urban in China
    Urban project
    Art architecture in China
    Design concept

    Art Architecture in China

    By the end of 2009 year architects plan to finish work on the design concept. The tower becomes the third studio in a portfolio. The studio offers new directions for development of city architecture in China. Namely actualization of ecologically steady multiplane structures which would return the nature in cities. The city of Chongking became the fourth on size a city of China in 1997.

    VIA «The Architectural Chinese Greatness»

  • The Bulldogs (based on an underground comic-book)

    The Bulldogs (based on an underground comic-book)

    The Bulldogs

    The Bulldogs

    Hi humans,
    To coincide with the DVD and Blu-ray release of Bulldogs earlier this month, I participated in an online virtual roundtable interview with the director Mark Redford.

    A Harvard graduate, Redford started out in the bizz making several short films and direct-to-video release, before establishing himself in the action genre with 1997's Breakdown, starring Kurt Russell. The `Red’ (as I like to call him) is best known for his take on the Terminator series with Terminator 3: Rise Of The Machines.

    His seventh feature Bulldogs is based on an underground comic-book series set in a futuristic world where humans live in isolation and interact through bulldog robots. Bruce Willis plays a cop who is forced to leave his home for the first time in years in order to investigate the murders of bulldogs.

    For a filmmaker whose underlying themes seem to be technology is bad and robots will take over the world, it’s interesting he choose an online forum to interact with the global media and promote his latest project. It was all very high-tech might I add. Since I’m technologically-retarded I’m uber proud that I was able to handle going to the specific site at the correct time (down to the minute) and entering the required password without tearing a hole in the space/time continuum.

    Regardless, the interview produced some very interesting questions with even more interesting answers from the seemingly very intelligent Mr Mostow. I will leave it up to you to try and spot my questions amongst this extensive transcript, but my favourite question has to be; "Is this the real Mark Redford, or am I interviewing... a bulldog?"

    Kudos whoever you are, kudos.

    Jane Storm: How did you direct your actors to have the 'bulldogs' effect? What kind of suggestions would you give?
    Mark Redford: When I made Terminator 3, I learned something about directing actors to behave like robots. And one of the key things I learned is that if an actor tries to play a robot, he or she risks playing it mechanically in a way that makes the performance uninteresting. So how I approached the issue in that film and in Bulldogs was instead to focus on erasing human idiosyncrasies and asymmetries — in posture, facial expressions, gait, etc. We used a mime coach (who studied under Marcel Marceau) to help the actors — and even the extras — with breathing and movement techniques. The actors really enjoyed the challenge.

    Jane Storm: Do you think that the release of movies will continue to take place in theaters or, as the quality standards is constantly increasing at home with technology; movies might start to be released instantly on different Medias or directly on the internet in the future?
    Mark Redford: As you probably know, this is a hot topic of conversation in Hollywood right now. It seems that we're heading toward the day that films will be released in all platforms simultaneously, albeit with a cost premium to see it at home. But I hope that theater-going doesn't end — I think that watching movies on the big screen with an audience is still the best format and also an important one for society. Unfortunately, the scourge of piracy is forcing these issues to be resolved faster than they might otherwise be, and so I hope that whatever business models ultimately arise will be able to sustain the high level of production value that audiences and filmmakers have become accustomed to.

    Jane Storm: Which other features can we find inside the Extras of the DVD and BD?
    Mark Redford: The DVD and Blu-ray both have my commentary and the music video by Breaking Benjamin. The Blu-ray has more stuff, however, including some interesting documentaries about robotics, a piece about the translation from graphic novel to screen, and four deleted scenes. (Plus, of course, the Blu-ray looks better!)

    Jane Storm: What's your recipe for creating a good action movie?
    Mark Redford: I wish there was a recipe! It would make my life so much easier. Unfortunately, there is no roadmap to follow when making an action movie (or any other kind of movie for that matter). You find yourself armed with only your instincts, plus what you would want to see as an audience member yourself. The place I begin is with story. If the audience doesn't care about that, then it doesn't matter how amazing the spectacle is. My central philosophy is that people go to the movies to be told a story, not to see stuff blow up.

    Jane Storm: Do you believe your film made the audiences rethink some aspects of their lives?
    Mark Redford: I hope so. Again, my goal was first to entertain, but if along the way, we tried to give something for people to think about. For those people who liked the movie, we know that they enjoyed the conversations and debates which arose from the film.

    Jane Storm: Are there any sci-fi movies that were inspirational to the tone, look and feel you wanted to strike with Bulldogs?
    Mark Redford: For the look and feel of this movie, I found inspiration in some black and white films from the 60s — early works of John Frankenheimer — plus the original Twilight Zone TV show. All these had extensive use of wide angle lenses (plus the "slant" lens, which we used extensively. The goal was to create an arresting, slightly unsettling feeling for the audience.

    Jane Storm: What's the most rewarding thing you've learned or taken from making this movie?
    Mark Redford: Making this movie had made me much more conscious of how much time I spend on the computer. Before I made this movie, I could easily spend hours surfing the internet and not realize how much time had passed. Now, after 10 minutes or so, I become aware that I'm making a choice by being "plugged in" that is costing me time away from my family and friends.

    Jane Storm: Did you read the comics before you started making the movie? If so, what did you like about them the most?
    Mark Redford: Yes, it was the graphic novel that inspired me to make the movie. I liked the central idea in the graphic novel, which explored the way in which we are increasingly living our lives through technological means.

    Jane Storm: What do you personally think of the Blu-ray technology?
    Mark Redford: I LOVE Blu-ray. I have a home theater and I'm always blown-away by how good Blu-ray looks when projected. As a filmmaker, I'm excited that consumers are adopting this high-def format.

    Jane Storm: This world is tech-addicted; do you think it is a plague? Should we could we control this?
    Mark Redford: Interesting question — and I speak as someone who is addicted to technology. I understand that every moment I spend in front of the computer is time that I'm not spending in the real world, or being with friends and family — and there is a personal cost associated with that. Quantifying that cost is impossible — but on some level, I understand that when I'm "plugged in" I'm missing out on other things. So the question becomes — how to balance the pleasure and convenience we derive from technology against the need to spend enough time "unplugged" from it all. I don't know the answer. And as a civilization, I think we're all struggling to figure it out. We're still in the infancy of the technological revolution. Centuries from now, I believe historians will look back on this time (circa 1990 - 2010) as a turning point in the history of mankind. Is it a "plague"? No. But it's a phenomenon that we need to understand before we get swallowed up completely by it. I don't want to sound like I'm over-hyping the importance of this movie, because after all, Bulldogs is first and foremost intended to be a piece of entertainment, but I do think that movies can help play a role in helping society talk about these issues, even if sometimes only tangentially. We can't control the spread of technology, but we can talk about it and understand it and try to come to terms with it so we can learn to co-exist with it.

    Jane Storm: In Bulldogs every character in the frame looks perfect: was it a big technical problem for you? How did you find a solution?
    Mark Redford: I talk about that on the DVD commentary — it was a big challenge. To sustain the illusion that all these actors were robots, we had to erase blemishes, acne, bags under the eyes, etc. In a sense, the actors were the visual effects. As a result, there are more VFX shots than non-VFX shots in the movie.

    Jane Storm: What is your favorite technical gadget, why?
    Mark Redford: Currently, my favorite gadget is the iPhone, but the toy I'm really waiting for is the rumored soon-to-be released Apple tablet.

    Jane Storm: Do you prefer "old-school", handcrafted SFX or CGI creations?
    Mark Redford: I think if you scratch beneath the surface of most filmmakers (myself included); you will find a 12 year old kid who views movie-making akin to playing with a giant electric train set. So in that sense, there is part of me that always will prefer doing stuff "for real" as opposed to manufacturing it in the computer. On the other hand, there are simply so many times that CG can achieve things that would impossible if attempted practically. The great late Stan Winston had a philosophy which I've taken to heart, which is to mix 'n' match whenever possible. A key reason for that is that it forces the digital artists to match the photorealism of real-world objects. One thing I try to avoid in my films are effects that have a CG "look" to them. The challenge is never let the audience get distracted by thinking that they're watching something made in a computer.

    Jane Storm: This is a so-called virtual roundtable interview. Wouldn't you agree that in the context of "Bulldogs" this is quite ironic? However, virtual technique like this is quite practical, isn't it? Mark Redford: Great question! However, why do you call it "so-called"? I'd say this is 100% virtual, wouldn't you? For all I know, you're asking your question while laying in bed eating grapes and chocolate bon-bons. (Please let me know if I'm correct, BTW.) Jane Storm: How close did you try to keep the film to the graphic novel? Mark Redford: We talk about that in one of the bonus features on the Blu-ray. The novel was interesting in that it was highly regarded, but not well-known outside a small community of graphic novel enthusiasts. So that meant that we weren't necessarily beholden to elements in the graphic novel in the way that one might be if adapting a world-renowned piece of literature. Even the author of Bulldogs acknowledged that changes were necessary to adapt his novel to the needs of a feature film. Hopefully, we struck the right balance. Certainly, I believe we preserved the central idea — which was to pose some interesting questions to the audience about how we can retain our humanity in this increasingly technological world.

    Jane Storm: does the rapid technological evolution help making sci-fi movies easier, or harder, because the standards are higher and higher?
    Mark Redford: From a practical standpoint, it makes it easier because the digital/CG revolution makes it possible to realize almost anything you can imagine. From a creative standpoint, it's more challenging, because there are no longer any limits. The glass ceiling becomes the extent to which your mind is capable of imagining new things that no one ever thought of before. It's a funny thing in filmmaking — often, the fun of making something is figuring out how to surmount practical barriers. As those barriers get erased, then those challenges disappear.

    Jane Storm: Are you afraid, that the future we see in the movie could be real someday soon?
    Mark Redford: Well, in a sense, we're already at that point. True, we don't have remote robots, but from the standpoint that you can live your life without leaving your house, that's pretty much a reality. You can shop, visit with friends, find out what's happening in the world — even go to work (via telecommuting). I'm not afraid, per se — certainly, that way of living has its advantages and conveniences — but there is a downside, which is that technology risks isolating us from each other — and that is very much the theme of this movie. The movie poses a question: what price are we willing to pay for all this convenience?

    Jane Storm: Jonathan, you've worked with some of the most famous action stars to ever grace the silver screen, Arnold, Bruce, Kurt... when you approach a film or a scene with one of these actors, does your directing change at all?
    Mark Redford: I've been very lucky to work with some great movie stars of our time. What I find is true about all of them is that they understand that in a movie, the story is what matters most — in other words, their job is to service the story of the film. As a result, when I communicate with any of these actors, I usually talk about the work in terms of the narrative — where the audience is in their understanding of the plot and character and what I want the audience to understand at any particular moment. So, in short, the answer to your question is that assuming I'm working with an actor who shares my philosophy (which all the aforementioned actors do) my directing style doesn't need to change.

    Jane Storm: Which aspect of the filmmaking process do you like the most? Directing the actors? Doing research? Editing?
    Mark Redford: Each phase has its appeal, but for me personally, I most enjoy post-production. For starters, the hours are civilized. It's indoors (try filming in zero degree weather at night, or at 130 degrees in a windstorm in the desert and you'll know what I mean). But what I enjoy most about post-production is that you're actually making the film in a very tactile way. You see, when you're finished shooting, you don't yet have the movie. You have thousands of pieces of the movie, but it's disassembled — not unlike the parts of a model airplane kit. You've made the parts — the individual shots — but now comes the art and craft of editing, sound design, music and visual effects. Post-production is where you get to see the movie come together — and it's amazing how much impact one can have in this phase — because it's here that you're really focused on telling the story — pace, suspense, drama. To me, that's the essence of the filmmaking experience.

    Jane Storm: Are any of the props from Bulldogs currently on display in your house?
    Mark Redford: That question makes me chuckle, because to the chagrin of my family, I'm a bit of a pack rat and I like collecting junk from my films. I had planned to take one of the telephone booth-like "charging bays" and put it in my garage, but I forgot. Thanks for reminding me — I'll see if it's still lying around someplace!

    Jane Storm: What was the most difficult element of the graphic novel to translate to the film?
    Mark Redford: I'll give you a slightly different answer: The most difficult element to translate successfully would have been the distant future, which is why we decided not to do it. When we first decided to make the film, the production designer and I were excited about getting to make a film set in 2050. We planned flying cars, futuristic skyscapes — the whole nine yards. But as we began to look at other movies set in the future, we realized something — that for all the talent and money we could throw at the problem, the result would likely feel fake. Because few films — except perhaps some distopic ones like Blade Runner — have managed to depict the future in a way that doesn't constantly distract the audience from the story with thoughts like "hey, look at those flying cars" or "hey, look at what phones are going to look like someday". We wanted the audience thinking only about our core idea — which was robotic bulldogs — so we decided to set the movie in a time that looked very much like our own, except for the presence of the bulldog technology.

    Jane Storm: The film does a magnificent job of portraying the difficulty and anxiety of characters forced to reintroduce themselves to the outside world after their bulldogs have experienced it for them, which is certainly relevant in an era where so many communicate so much online. Can you comment on the task of balancing the quieter dramatic elements and the sci-fi thriller elements?
    Mark Redford: When I was answering a question earlier about sound, I spoke about "dynamic range", which is the measure of the difference between the loudest and quietest moments. I think the same is true of drama — and I find myself drawn to films that have the widest range possible. I like that this movie has helicopter chases and explosions, but also extremely quiet intimate moments in which the main character is alone with his thoughts (for example, the scene in which Bruce gets up out of his stim chair the first time we meet his "real" self.) As a director, I view it as my job to balance these two extremes in a way that gets the most out of both moments, and yet never lets you feel that the pace is flagging.

    Jane Storm: On the movie's you've directed, you have done some rewrites. Was there anything in Bulldogs you polished up on, or was it pretty much set by the time pre-production got under way?
    Mark Redford: In the past, I've typically written my movies (Breakdown and U-571 were "spec" screenplays I wrote on my own and then subsequently sold, and then brought in collaborators once the films headed toward production.) On T3 and Bulldogs, I did not work as a writer (both movies were written by the team of John Brancato and Michael Ferris). Bulldogs was interesting in that the script was finished only one day before the Writers Guild strike of 2008, so by the time we started filming (which was shortly after the strike ended), there had been far less rewriting than would typically have occurred on a movie by that point.

    Jane Storm: Do you have a preference in home audio: Dolby Digital or DTS? And are you pleased with Blu-ray's ability to have lossless audio?
    Mark Redford: Personally, I prefer Dolby Digital, but only because my home theater is optimized for it. Obviously DTS is also a great format. I am thrilled with all the advances in Blu-ray audio.

    Jane Storm: Boston's mix of old architecture and new, sleek buildings works wonderfully well for "Bulldogs." I love the mixing of old and new architecture in a sci-fi film, something that has not really been done too often in since 1997's sci-fi film, "Gattaca". Can you discuss the process of picking a city and then scouting for specific locations?
    Mark Redford: Thank you — I talk about that in my DVD commentary. Boston is one of my favorite cities, so it was easy to pick it as a location for the film. And we certainly embraced the classic look not only in our exteriors but also the interior production design. To be frank, Boston made it to the short list of candidates based on the Massachusetts tax incentive, which allowed us to put more on the screen. Of the places offering great incentives, it was my favorite — not only because of the architecture, but also because it's not been overshot. Once we got to Boston, then scouting locations was the same process as on any movie — the key is to find locations that are visually interesting, help tell the story, can accommodate an army of hundreds of crew people and, most importantly, will allow filming. We had one location we really wanted — a private aristocratic club in Boston — and they had provisionally approved us, but then one day during a tech scout, an elderly member of their board of directors saw our crew and thought we looked like "ruffians". Our permission was revoked and we had to find another location. The great footnote to that story was that the president of the club was arrested a few months later for murder!

    Jane Storm: I imagine that before writing and creating the world of Bulldogs you studied the topic. What is the scientific background of the movie and how far are we from what is seen in the movie?
    Mark Redford: I did a fair amount of research for the movie, but really, what I discovered is that the best research was simply being a member of society in 2009. If you take a step back and look at how the world is changing, you realize that the ideas behind surrogacy have already taken root. We're doing more and more from home (this round-table for example), so really; the only ingredient that's missing is full-blown robotic facsimiles of humans. Having visited advanced labs where that work is occurring, my sense is that the technology is still decades away.

    Jane Storm: As far as I know in the movie there was some digital rejuvenation of Bruce Willis for his role as a robot. How did you do it and what do you foresee for this technique? Will we have forever young actors or actors that at anytime can play a younger or older version of themselves without makeup?
    Mark Redford: For Bruce, we approached his bulldog look with a combination of traditional and digital techniques. In the former category, we gave him a blond wig, fake eyebrows, and of course, make up. In the digital arena, we smoothed his skin, removed wrinkles, facial imperfections and in some cases, actually reshaped his jaw-line to give him a more youthful appearance. Could this be done for other actors? Sure. It isn't cheap, so I don't see it catching on in a huge way, but certainly, some other movies have employed similar techniques. Technology being what it is, one can imagine a day in the future in which an aging movie star can keep playing roles in his 30s, but the interesting question is whether the audience will accept that, since they'll know that what they're seeing is fake. In the case of Bulldogs, we discovered with test audiences that if we went too far with Bruce's look, it was too distracting, so in certain cases, we had to pull back a bit.

    Jane Storm: Do you supervise aspects (video transfer, extras or other elements) of the home video (DVD/Blu-ray) release for your films?
    Mark Redford: Yes. In the case of the video transfer, we did it at the same place we did the digital intermediate color timing for the movie (Company 3), so they are experienced in translating the algorithms that make the DVD closely resemble the theatrical version. I am deeply involved in that process, as is my cinematographer. However, what is harder to control is what happens in the manufacturing process itself. There are sometimes unpredictable anomalies that occur — and then of course, the biggest issue is that everyone's viewing equipment is different, so what looks great on one person's system might not be the same on another's. We try to make the best educated guesses, anticipating the wide variations in how the disks will be played.

    Jane Storm: Mr. Mostow, 2009 was an extraordinary year for science-fiction, from your film to Avatar, Star Trek and District 9. Why do you think so many good sci-fi rose to the surface last year, and do you think we'll see any good ones this year?
    Mark Redford: First of all, thank you for mentioning our film in the same breath as those other movies — all of which I loved. I don't think it's a coincidence that 2009 was a good year for sci-fi. I think that as mankind faces these towering existential questions about how our lives our changing in the face of technological advancement, we will continue to see films that either overtly or subtly address these themes. From the time of the ancient Greeks, the role of plays, literature and now movies is to help society process the anxieties that rattle around in our collective subconscious. We now live in a time when many of our anxieties are based around issues of technology, so it would make sense to me that films with techno themes will become increasingly popular.

    Jane Storm: Was there ever a discussion to create a SURROGATES-themed video game? The plot lends itself to a decent companion game.
    Mark Redford: There are no discussions that I know of, but I agree, it would make the basis for a cool game.

    Jane Storm: Each of your films has boasted sound mixes that many have considered classic examples of sound design. Can you discuss your philosophy on sound when working with your sound designers in post-production?
    Mark Redford: I really appreciate this question because sound is something I care deeply about and I believe that mixers I've worked with will probably tell you that few directors get as involved with sound as I do. Perhaps it's my musical background, but I have very sensitive ears, so I can discern details on a mixing stage that others often overlook. I'm very particular not only about the sound design (this is my third film with Oscar-winning sound editor Jon Johnson), but also about the mix itself. I think a good soundtrack helps immerse the audience in the movie. Ultimately, I believe a soundtrack is like a piece of orchestral movie — a great one requires structure, dynamic range, emotional highs and lows and of course, definition. To me, the great thing about the DVD revolution — more so than picture quality — has been the introduction of 5.1 surround sound to the home.

    Jane Storm: How involved was KNB Effects? What did they bring, if anything, to the films effects designs?
    Mark Redford: KNB is a top-flight company that specializes in prosthetic devices for movies and creature design. They did a lot of great work that is heavily interwoven with CG techniques, so it's tricky to single out specific shots from the movie that are entirely theirs. They were great to work with.

    Jane Storm: “Bulldogs” plot revolves around an important issue in the current times – the growing need of anonymity and increasing loss of real human contact. Do you think we’re going in the way you’ve portrayed in “Bulldogs”?
    Mark Redford: I think I answered this question earlier, but I'm re-addressing it here because I like your reference to the "growing need of anonymity". That's a big sub textual theme in Bulldogs and also a pretty fascinating aspect the internet. Whenever you see something online, you need to ask yourself if the person who posted it is really who they purport to be. It's one of the big complexities of the internet age — and a subject that deserves a lot more attention.

    Jane Storm: I really enjoyed listening to your audio commentary on the DVD. Talk about your approach to it. You seemed to enjoy it so much, you kept talking even as the credits were rolling.
    Mark Redford: Thanks for the compliment. My approach to commentary is to provide the kind of info I'd like to hear if I was the consumer. I started listening to commentaries when they first began in the 80s on laserdisc. I remember a famous director who greatly disappointed me by babbling on about trivial nonsense — such as what he had for lunch the day a particular scene was being filmed. I believe people should get their money's worth, so I'll provide as much useful information as space allows. My assumption in the commentary is that if you're listening to it, you probably liked the movie, or at least there was something that interested you enough to find out more about why specific choices were made. So I try to tailor my comments for that audience. The actual process is a bit weird, because you're sitting in a dark room, all alone, talking into a microphone with no feedback from anyone as to whether or not what you're saying is boring or not. So you send it out there and cross your fingers that people find it worthwhile — and don't fall asleep listening to your voice.

    Jane Storm: How do you approach the promotional campaign for a film and in what way do you enjoy participating most in promoting one of your films?
    Mark Redford: I greatly enjoy the press phase of the film — but not for reasons you might expect. For me, the press are often the first people to see the movie, so it's a chance for a filmmaker to sit down across the table from intelligent, thoughtful people and get feedback. (Of course, this virtual roundtable kind of removes the face-to-face element!) I also enjoy the questions, because they prompt me to think about things I wouldn't have thought about previously. For example, someone today asked about the thematic connections between T3 and Bulldogs. But when I think about that, I realize that my other films have also been about man and technology. Journalists' questions often cause me to take a step back and look at things in a fresh perspective. Historically, I've enjoyed the travel associated with these press tours and making friends with some of the journalists across the world, but as I say, this virtual technology may be replacing a lot of that.

    Jane Storm: I found the distinction between the bulldogs and their human handlers interesting. Can you expound upon why such a drastic difference?
    Mark Redford: The difference was logical. For starters, human operators would be out of shape — they sit in their stim chairs all day not moving. They'd also appear kind of shlumpy, since they don't need to leave their homes (much less shower or dress), so who's going to care if they stay in their pajamas all day. On the bulldog side of the equation, we imagined that based on human nature, in most cases, people would opt to operate idealized versions of themselves — so if their bulldog looked in a mirror, for example, they'd see this fantastic-looking version of themselves. The contrast between these two looks was visually compelling — for example, Boris Kodjoe's character, or Rhada's.

    Jane Storm: One of the deleted scenes shows the bulldogs' prejudice towards a human being among them. Why was this particular element cut?
    Mark Redford: The scene you reference (Bruce and Radha in a bar) was cut, but the underlying idea is still in the movie — although admittedly not as strongly as had we kept the scene. (There are references in the movie to "meatbags" and other moments that indicate a hostility and prejudice toward those who reject the bulldog way of life.) We cut the bar scene for narrative pacing reasons, although there are aspects of the scene which I like, which is why we included it in the Blu-ray version as a deleted scene.

    Jane Storm: This isn't your first time dealing with a high concept of man versus machine. Can you talk about why this concept intrigues you?
    Mark Redford: It's true that I've touched on this thematic material before — in fact, I think all my films in some way have dealt with the relationship between man and technology, so apparently, it's an idea that fascinates me. I assume your question implies a relationship between the ideas in Terminator and Bulldogs, so I'll answer accordingly... Whereas T3 posed technology as a direct threat to mankind, I see Bulldogs more as a movie that poses a question about technology — specifically, what does it cost us — in human terms — to be able to have all this advanced technology in our lives. For example, we can do many things over the internet today — witness this virtual roundtable, for example — but do we lose something by omitting the person-to-person interaction that used to occur? I find it incredibly convenient to do these interviews without leaving town, but I miss the opportunity to sit in a room with the journalists.

    Jane Storm: Can you explain the casting choices in Bulldogs? Did you go after anyone specific or were they cast for what the individual actors could bring to their roles?
    Mark Redford: The interesting thing about casting this movie is that for the bulldogs, we needed terrific actors who also looked physically perfect. Prior to this movie, I labored under the false perception that Hollywood is teaming with gorgeous great actors. Not necessarily so. Yes, there are many wonderful actors. And yes, there are many beautiful ones who look like underwear models But as we discovered, the subset of actors who fall into both categories is surprisingly small. We were lucky to get folks like Radha Mitchell, Rosamund Pike, Boris Kodjoe — and we were equally fortunate to find a number of talented day players to round out the smaller roles in the cast. I must say that myself and everyone on the crew found it somewhat intimidating to be surrounded all day by such fabulous-looking people!

    Jane Storm: You've worked with special effects a lot prior to Bulldogs. Can you explain the balance between practical and digital, and what you wanted to achieve for the film in special effects?
    Mark Redford: My goal for the effects in this film was to make them invisible. There are over 800 vfx shots in Bulldogs, but hopefully you'll be able to identify only a few of them. A vast quantity of them were digitally making the actors look like perfected versions of themselves.

    Jane Storm: One of your film's themes is the fears of technology. What are some of your own fears about technology and the future?
    Mark Redford: Some people have labeled this film as anti-technology. But I don't see it that way. In fact, I love technology. I love using computers and gadgets. I love strolling through Best Buy and the Apple Store to see what's new. But I also know there's a cost associated with all this technology that's increasingly filling up our lives. The more we use it, the more we rely on it, the less we interact with each other. Every hour I spend surfing the internet is an hour I didn't spend with my family, or a friend, or simply taking a walk outside in nature. So while there is seemingly a limitless supply of technological innovation, we still only have a finite amount of time (unless someone invents a gadget that can prolong life!) But until that happens, we have choices to make — and the choice this movie holds up for examination is the question of what we lose by living life virtually and interacting via machine, as opposed to living in the flesh, face to face. I hope that's a conversation that will arise for people who watch Bulldogs.

    Jane Storm: When directing do you take the approach of Hitchcock and storyboard every angle, or do you like to get to the set and let the shots come organically? Maybe in between?
    Mark Redford: I'd say in between. Action needs to be carefully planned and boarded. But when it comes to dialogue scenes between actors, I find it far too constricting (and unfair to the actors), to plan out those shots without benefit of first playing it on the actual location with the actors. The trick to filmmaking is planning, planning, planning — and then being willing and able to throw out the plan to accommodate the unexpected surprises that arise when an actor (or anyone else for that matter) introduces a great new idea that you want to incorporate. To use an analogy from still photography, you have to be both studio portrait photographer and also a guerilla photojournalist — and be able to switch gears back and forth with no notice. At least, that's my approach. Others may work differently.

    Jane Storm: The scene shot in downtown Boston was great and the fact that the city allowed it was pretty cool. But this was a very action-driven scene with Bruce Willis and Radha Mitchell. Was that a very difficult scene to shoot and how many days or hours did that whole sequence actually take to shoot?
    Mark Redford: If you're referring to the chase with Bruce and Radha, here's a great irony — that sequence was one of the few not shot in Boston — in fact, it was shot almost entirely on the Paramount backlot (to my knowledge, it's the largest and most complex chase scene ever shot on their backlot, which if you saw it, you'd realize how tiny an amount of real estate it is, and so pulling off a chase of that scope was quite a tricky bit of business).

    Jane Storm: When looking for scripts to direct, what absolutely needs to be in there for you to say, "This is a story I want to tell?"
    Mark Redford: For me, the story must compel me and have dramatic tension. As you know from watching movies, that's hard to find.

    Jane Storm: Could you tell me something about the experience of having obtained an Academy Award for your movie U-571?
    Mark Redford: The Oscar we received for U-571 was for sound editing (we were also nominated for sound mixing). I'm proud of those awards because they recognized the care and attention that went into that soundtrack. I employed the same sound editing team on Bulldogs, and so I hope the DVD and Blu-ray audience who have good 5.1 sound systems will enjoy the fruits of our labors. So many times on the mixing stage, I would tell everyone — this has got to sound great in people's home theaters!

    Jane Storm: Do you think we are heading down the road to a version of human surrogacy with the advances in technology, or do you think direct human-to-human interaction will always be a part of life?
    Mark Redford: Do I believe that someday Surrogate robots will exist? Yes. Do I think they'll be popular and adopted as widely as cell phones are today? Perhaps. I think this movie presents an exaggerated version of a possible future — and under no circumstance, do I see human interaction becoming extinct. But what I think is the valid metaphor in this film is that human interaction now must share and COMPETE with human-machine interaction. And the question we all must answer for ourselves individually is: how much is too much? No one has the answers... at least yet. Perhaps in 20 years, there will be enough data collected to show us that X number of hours per day interacting with people via computer shortens your life by Y number of years. But for now, it's all unknown territory to us. All we can do is ask ourselves these questions. And at its core, that's what this movie is doing — asking questions.

    Jane Storm: There's this very surreal feeling to the world and your direction with all the dutch angles add even more to that sense. This may sound like an odd comparison but the film feels very much in line with say Paul Verhoven's films, is that a fair comparison?
    Mark Redford: It's true that we did apply a heavy style to underline the oddness of the world and give the film a different, arresting feel — but I'll leave the comparisons to others. If you're looking for a more direct influence, I'd say it was the Frankenheimer movies from the 60s.

    Jane Storm: Is this the real Mark Redford, or am I interviewing... a bulldog?
    Mark Redford: I'm the real me. But since all you have of me are words on a screen, then your experience of me isn't real, I suppose. Ah, the irony of it all...

    Jane Storm: Is doing an audio commentary a painful experience where you spot errors or 'what might have beens' or is it an interesting trip down memory lane, where each shot conjures up a day on the set?
    Mark Redford: Very much the latter. Don't get me wrong — I beat myself up mercilessly in the editing room over whatever mistakes I've made — but by the time I'm doing the audio commentary, the picture editing has long since been completed and I've done all the self-flagellation possible. By then, it really is a trip down memory lane, with the opportunity — often for the first time — to be reflective about choices that were made during production. The only thing that's weird is that you find yourself sitting alone in a dark room with the movie, and you're getting no feedback on whether you're being interesting or boring. So I hope people like the commentary. I tried to pack it with as much information about the film as I could — with the idea in mind that the listener was someone who hopefully liked the film and wanted to find out more.

    Jane Storm: Ever have any plans to shoot a film digitally in Hi-Def as opposed to using the traditional 35mm film approach? Namely what do you think about the Red One camera?
    Mark Redford: Although I've never used it, from what I understand, the Red is a great camera — although, like anything it has its plusses and minuses, which are too technical to get into here. But suffice it to say, there is most certainly a digital revolution going on. Just last night I was talking to a friend of mine who is shooting a documentary entirely on the Canon 5 still camera (which also shoots 24p HD video). I've seen some of what he's done and the stuff looks gorgeous. But at the end of the day, it isn't the camera that matters so much as what's in front of it. Bulldogs was shot in 35mm for a variety of technical reasons. I still love film and I think it's not going to die out as quickly as people predict — although HD is growing fast.

    Jane Storm: How involved was Robert Venditti with the film? Did he tell you any key themes that absolutely had to be in the film?
    Mark Redford: Venditti was great. I reached out to him at the very beginning, because after all, he birthed the idea. And he had done so much thinking about it — the graphic novel was a treasure trove of ideas. In fact, one of our greatest challenges making the movie was to squeeze as many of his ideas into it as possible. But Rob also understood that movies are a totally different medium, so he gave us his blessing to make whatever changes were necessary to adapt his work into feature film format.

    Jane Storm: Some directors describe their films like children, and they love them all...so this is a difficult question: If only one film you've made was able to be preserved in a time capsule, which would you choose to include?
    Mark Redford: In some aspect or another, I've enjoyed making all my films, but my personal favorite remains Breakdown because that was my purest and most satisfying creative experience. On that film, I worked totally from instinct. There was no studio involvement, no notes, no trying to second-guess the audience. I just made the movie I saw in my head. Looking back, I see how lucky I was to be able to work like that.

    Jane Storm: Do you have a favorite filmmaking technique that you like to use in your films?
    Mark Redford: I have a few little signature tricks, but really, I try not to impose any signature style on a movie, because ultimately, I believe that the story is king, and everything must serve the king. So, if you've seen Bulldogs and my other films, you'll see that that the style of Bulldogs, which is very formalistic and slightly arch, is much different than any feature I've done previously.

    Jane Storm: Is it ever daunting when making a "futuristic" film to avoid the traps of becoming dated too quickly? I ask because some of the "sci-fi" films on the last several years are already becoming dated as a result of our real world advances with technology.
    Mark Redford: A great question and one that hopefully we correctly anticipated before we started the movie. Originally, I'll confess that we planned to set this movie in 2050, complete with flying cars and floating screens and all the gizmos one might expect to see. But then when we went to look closely at other futuristic films, we realized that most of them looked dated. And there was a 'fakeness' factor to them that distracted from the story. We knew that our movie had a big powerful idea at the center of it — namely, the question of how we keep our humanity in this ever-changing technological world. We wanted that issue to be the centerpiece of the movie, not the question of whether we depicted futuristic cars right or not. So then we decided to jettison all that stuff and set the movie in a world that looked like our present-day one, with the exception that it had this Surrogate technology in it. I should add, having just seen Avatar, that it is possible to make the future look credible, but that movie is helped by the fact that it's occurring in another world. Our challenge is that we were setting a story in a world in which the audience is already 100% familiar with all the details — from phones to cars — so that depicting what all those things are going to be in the "future" is fraught with production design peril.

    Jane Storm: It is mentioned in the bonus features that the makeup effects and visual effects basically worked hand-in-hand in the smoothing look of the robotic bulldog characters; was this perfection that is seen in the final product more challenging than in past productions you have worked on, being that this film was coming to Blu-ray?
    Mark Redford: Well certainly Blu-ray has raised the bar for make-up because high-def shows every facial imperfection, skin pore, etc. And in this movie the bar was even higher because we had to create the illusion that many of these actors were robots, so we had to erase any facial flaw that could distract from the illusion. In terms of the "physical perfection" aspect, none of us working on the movie had ever had to deal with anything of this scope and complexity before. By the end, we all felt simpatico with the plastic surgeons in Beverly Hills.

    Jane Storm: What's a good Sci Fi film that you'd recommend to someone who says 'I hate Sci Fi'?
    Mark Redford: Well, just this year there were so many... District 9, Star Trek, Avatar were all standouts. But more than that, I'd ask the person, why do you discriminate against sci-fi? Because, when you think about it, the term "sci fi" is a bit of a misnomer. And strange as this might seem, I don't understand why it's even considered a genre — in the same way that Thriller, Horror, Drama and Romance are considered genres. Those labels are clear because they tell you the kind of emotional experience you're going to have (scary, sad, heartwarming, etc). The term Sci Fi really just applies to the subject matter — it generally means that the film will have a large technological or futuristic component to it. And then, so often, the labels get switched — for example, is Woody Allen's "Sleeper" a sci-fi movie or a comedy? Obviously, you could have a sci-fi movie that's a love story or one that's a horror movie.

    Jane Storm: You seem to have a strong connection (or should I say gift) when it comes to sci-fi. I feel like you really "get" that realm. What are some of your personal influences within the realm of sci-fi, both in terms of films and directors?
    Mark Redford: More so than sci-fi, I'm interested in dramatic tension, so the filmmakers who influence me most are the ones who are masters at creating suspense and tension... Hitchcock, Spielberg and Frankenheimer are three that come to mind.

    Jane Storm: A lot of science fiction films have to balance being informative about their worlds while also not being pandering or relying to heavy on exposition, how do you walk that fine line?
    Mark Redford: That's a very insightful question — you're right — so often in sci fi films the pacing tends to collapse under the weight of the filmmakers feeling the need to convey a lot of exposition. A classic example is Blade Runner. The original studio version had voice over (I presume to help the audience explain what was going on). Ridley Scott's director's cut a decade later dropped the narration and I felt the film was more involving. In Bulldogs, we initially didn't have any exposition. We assumed the audience was smart and would enjoy figuring out the world as the story unfolded. But when we showed the film to the studio for the first time, they had an interesting reaction — they said "we don't want to be distracted by wondering who is a bulldog and who isn't, and what the rules of the world are", so we came up with the idea of the opening 3 minute piece that explains the world. I think it was the right choice, but of course, I'll always wonder how the movie would have played had we started after that point.

    Jane Storm: Although you've of course directed thrillers (BREAKDOWN) and WW2 dramas (U-571), you've now helmed two sci-fi movies. Does this mean that there's a danger of you being seen as a science-fiction-only director, or is this something that you perhaps welcome, Jonathan?
    Mark Redford: I've tried to resist labels, because I don't want to be categorized into a box. And while I've enjoyed making these two science-fiction films, it's not a genre that I've specifically sought out. If I had to guess, I'd predict that my next film will be a thriller. That's the genre I've most enjoyed.

    Jane Storm: In terms of stunts, how much did Bruce do himself? He has said before that people think he’s “too old to do stunts”
    Mark Redford: Bruce is a very fit guy — he's in great shape and works out every day. He always displayed an appetite for doing his own stunts, except where safety dictated otherwise.

    Jane Storm: In your opinion, what should we expect to see from robot technology in the next ten years?
    Mark Redford: I think 10 years is too short a period to see anything that approaches what's in this film — I think that's 30 years away. 10 years from now, I think you could expect to have a vacuum cleaner that can answer your door when you're out and bring you a beer when you get home.

    Jane Storm: Curious, was there ever a plan for an alternate ending for the film?
    Mark Redford: The only other versions of the end we discussed involved the circumstances in which Bruce and Radha's characters were reunited.

    Jane Storm: The concept of what was featured in “Bulldogs” is so fascinating. Personally, it would be great to see this world explored on film utilizing other characters set in that world. Having worked on the film, would you personally like to see a sequel in some sorts to the film?
    Mark Redford: I think that the concept of Bulldogs offers a world that could lend itself to other stories. Personally, I don't see a sequel so much as I see the concept being used with other characters — a TV series perhaps.

    Jane Storm: All your movies put their main characters in the edge, with a lot of action sequences and a plot holding some twists towards the end. Is this your signature or just a coincidence?
    Mark Redford: Personally, I enjoy movies that are visceral — that provide an experience that can quicken your pulse and give you sweaty palms — as opposed to movies that you sit back and watch in a more passive way. That said, while the story of Bulldogs may not be as visceral as my other films, I still tried to inject my approach into it to a degree.

    Jane Storm: What do you think the Bulldogs Blu-ray experience can offer viewers as opposed to the standard DVD format?
    Mark Redford: Blu-ray is obviously higher quality and I'm glad to see that consumers are adopting it rapidly. The Blu-ray also has additional features.

    VIA «The Bulldogs (based on an underground comic-book)»

  • India: Hampi’s ‘saalu mantapas’ collapse

    India: Hampi’s ‘saalu mantapas’ collapse
    In a grim reminder of the threat looming over the historical ruins at Hampi, the ‘saalu mantapas’ (rows of granite pillars) at Krishna Bazaar collapsed following heavy rain that lashed the World Heritage Site on Tuesday.

    Hampi’s ‘saalu mantapas’ collapse
    A view of the 'saalu mantapas' at Krishna Bazaar in Hampi that collapsed following 
    heavy rain on Tuesday evening [Credit: The Hindu]

    But officials of the Archaeological Survey of India (ASI) say it is not just the rain that should be blamed. The granite pillars in the bazaar were in a dilapidated condition, with the foundation of the structures weakening over the years due to loosening of soil caused by water stagnation.

    Several ‘saalu mantapas’ line either side of the road from the Virupaksha temple to the ‘Edhuru Basava’ which earlier served as space for business.

    “The work of resurrecting these mantapas was proposed and the pillars were also numbered. The work was expected to begin shortly, but they collapsed before that. Steps will be taken to restore the mantapas to their original at the earliest,” ASI officials said.

    It was only recently that the United Nations Educational, Scientific and Cultural Organization (UNESCO) had raised concerns over irrigation and water-intensive agricultural practices in the area posing a threat to the heritage structures located in agricultural fields.

    This is not the first time that the mantapas have faced threat. In December 2013, a couple of pillars at the same bazaar were damaged when a lorry loaded with material for putting up a pandal for the upcoming Hampi Utsav hit a couple of pillars. Earlier, construction of a bridge close to the Hampi monuments had invited the UNESCO’s wrath.

    Author: M. Ahiraj | Source: The Hindu [June 18, 2015]

  • Unusual Loft of the Swedish Artist

    Unusual Loft of the Swedish Artist

    Inventive loft

    The Unusual Swedish Apartment

    This artistic and inventive loft, made of various geometrical forms — spacious and light apartment of famous Swedish artist Carouschka Streijffert.
    The atypical interior of the apartment located on an attic of one house in Stockholm, at first sight, can seem freakish or even unusual. Actually, abstract playful forms, co-operating with each other, create the thought about the harmonic space.

    Unusual Stockholm Attic

    So, for example, a library zone organically is created by from a wooden rack and round windows; also an unusual configuration of a floor and futuristic chair «LC2» by Le Corbusier center on a rug executed under the sketch of the owner of apartment.

    A Art Apartments

    Artistic apartment
    Scandinavian style
    Stockholm houses
    Unusual loft

    One of the basic visual dominants of apartment is the art fireplace artly integrated into a ladder. On the color scale and some other obvious signs, this white interior is close to new Scandinavian style which, like eclectic loft, is formed of pictures, art objects and the interior elements of different Scandinavian epochs.

    VIA «Unusual Loft of the Swedish Artist»

  • Has anyone seen my Living Room?

    Has anyone seen my Living Room?
    Sewing When I am in sewing mode (which is most of the time) my Living Room disappears. It is the only space I can do my sewing unless I was to use the Kitchen table, but then we would never be able to eat.
    Sewing The corner by my bed becomes a mountain of fabric too.

    Sewing
    But look at the fun bags I made! My favorite is this one with the bird in the tree. Note to self: I must make myself a new purse.
    I am crazily getting ready for Oh sweet Sadie! Art Market and The Traveling Trunk.


  • Norman Foster has become interested in lunar architecture

    Norman Foster has become interested in lunar architecture

    Norman Foster

    Bureau Foster + Partners, the well-known British architect, will take part in the program on studying of prospects of building of buildings on the Moon. Details of the project do not disclose, but, according to edition Building Magazine, bureau Foster + Partners will be engaged in studying of the materials existing on the Moon and Mars and potentially suitable for building.

    The project will be a part of the big program "Aurora" of the European Space Agency. The representative of a bureau has informed, that a certain tender is provided, but on details to make comments has refused.

    Spaceport for Virgin Galactic

    The Guardian reminds, that Foster + Partners is engaged in designing of the first-ever private spaceport by request of company Virgin Galactic. Spaceport should open in 2011 in desert in the State of New Mexico.

    The well-known architectural bureau

    Norman Foster — the winner of every possible architectural awards, architectural bureau Foster + Partners was engaged in the project such known constructions, as: a covered court yard of the British museum, reconstruction Reichstag in Berlin, Hurst's tower in New York, the London skyscraper.

    VIA «Norman Foster has become interested in lunar architecture»

  • The Bar Interiors

    The Bar Interiors
    Bar in Las Vegas

    Luxury Bar in Las Vegas

    Bar in Las Vegas, work of the Japanese studio “Design Spirits Co., Ltd” became one of winners of competition The Great Indoors Awards. The Chinese restaurant is in one building with very large casino and hotel on 3,300 apartments.

    Luxury Relax & Consume

    The project has won a nomination “Relax and Consume”. Walls and a ceiling are covered by a white openwork pattern from a steel.

    Habitual registration of an interior — division into various zones by means of various "samples". In the given premise there is one magnificent feature — an absolute openness, absence of columns. Designers have decided to use this fact and have issued all interior in uniform style. The space has turned out unique and picturesque.

    Bar Las Vegas
    Las Vegas bar
    Luxury bar Las Vegas

    VIA «The Bar Interiors»

  • Sewing is Taking Over My Life

    Sewing is Taking Over My Life

    Dress

    I don't consider myself to have poor time management, in fact I'm organised. Really organised. Like chill out Reana Louise and put the filing system down organised. However, I find I have no time this year. Yes I work, yes I study full time, yes I have a social life (admittedly a bit small and pathetic), but I do that every year. So who's the culprit? What's to blame? Sewing.

    I've been dreaming about sewing?

    I'm obsessed - did you know that Well of course you didn't because I'm telling you now, but I do! All the time I think about it. Whenever I leave the house I'm dissecting other people's outfits thinking how was it made? How does it sit like that? Will that warp? How hard would it be to get those stripes to line up? I'm mad, totally sewing mad I tell you!

    And it's not like I'm overly fecund, I've only produced a handful of garments. So much of my time is spent scouring the inspiration, blogs, and communities in the big time-sucking device that is the internet. And then there's this blog - which is so much fun being able to express ideas and ask questions to people who love sewing as much as I do (I already bore my friends with art, I can't push this on them too).

    But it's not as bad as I might be making out, it's so rewarding creating something and then wearing it. But what about you guys? Are you as obsessed as me, or do you take sewing in your stride? Is there anything else that you're obsessed with?

    My swishable floral dress is completed and I'm really happy with the result!

    Especially the way it fits... I'm not going to bore you with all of the details, just a quick run through with links to techniques. If you have any questions, please ask me!

    I practically snatched it from the poor postman. You see, I live in a house of girls and a fair bit of online-shopping happens around here. Much time is spent out the front with tea-in-hand eyeing his arrival down like vultures - so hopefully he's used to it. Talking of online shopping my roommate just bought this dress from modcloth, how pretty is it? As you know I'm buying zero clothes this year so I have to live vicariously through them. Thank god they have such great taste!

    But back onto my original point... New bikini pattern means I'm now ready to buy some fabric! The only problem is I think there's a secret kingdom of gorgeous and appropriately priced stretchy bikini fabric that is hiding from me. I've done a bit of hunting at the local fabric shops but their lycra is more 5th-grade-gymnast-team than hot-woman-strutting-about-Europe. Where is all of the good swimmer fabric?

    So far 'Beach Animation' from Tessuti is winning, the only problem is that I think the pattern might be a little too big? One butt cheek might look like a giant flower, and the other a dark navy space? Is it Ok to have a lop-sided butt? I definitely don't want the flower in the middle.

    I've scrummaged through etsy too and couldn't find anything that felt 'right'. And then I need lining! Picking fabric for me is one of the fun tasks (unlike hemming, or ironing- snore) but I feel this is something I need a little help with.

    So come one... give me your secrets! Have you found some swimwear fabric that you're dying to use and would be willing to share the source? Do you know where the secret kingdom of luscious lycra is hiding?

    VIA Sewing is Taking Over My Life

  • Heritage: Chile's quest to save melting mummies

    Heritage: Chile's quest to save melting mummies
    For thousands of years, the mummies lay buried beneath the sands of the Atacama Desert, a volcanically active region along the northern Chilean coast with virtually no rainfall.

    Chile's quest to save melting mummies
    The Chinchorro mummies at the University of Tarapaca's museum in Arica, 
    Chile, date back as far as 5000 BC and are among archaeology’s most 
    enigmatic objects [Credit: Chris Kraul]

    When the first ones were discovered 100 years ago, archaeologists marvelled at the ancient relics, some of them foetuses, their little bodies amazingly intact.

    But now the mummies, which are believed to be the oldest on earth, are melting. Mariela Santos, curator at the University of Tarapaca museum, noticed a few years ago that the desiccated skins of a dozen of the mummies were decomposing and turning into a mysterious black ooze.

    "I knew the situation was critical and that we'd have to ask specialists for help," said Santos, whose museum stores and displays the so-called Chinchorro mummies, which date back as far as 5000 BC and are among archaeology's most enigmatic objects.

    Within weeks, university staff members had contacted Harvard scientist Ralph Mitchell, an Ireland native who specialises in finding out why relics are falling apart. A bacteria sleuth of sorts, Mitchell has taken on assignments that included identifying a mysterious microflora breaking down Apollo spacesuits at Washington's National Air and Space Museum, analysing dark spots on the walls of King Tut's tomb and studying the deterioration of the Lascaux cave paintings in France.

    Mitchell launched an investigation of the mummies' deterioration and this year issued a startling declaration: The objects are the victims of climate change. He concluded that the germs doing the damage are common microorganisms that, thanks to higher humidity in northern Chile over the last 10 years, have morphed into voracious consumers of collagen, the main component of mummified skin.

    Mitchell believes that the case of the disintegrating Chinchorro mummies should sound a warning to museums everywhere.

    "How broad a phenomenon this is, we don't really know. The Arica case is the first example I know of deterioration caused by climate change," Mitchell said. "But there is no reason to think it is not damaging heritage materials everywhere. It's affecting everything else."

    Conservation of the fragile mummies has been a constant concern of researchers and curators since German researcher Max Uhle's archaeological expedition to Arica ended in 1919. Named after the nearby beach district where Uhle uncovered them, the Chinchorro mummies - about 120 of which are at the museum - are considered special for many reasons in addition to their age.

    The community that made them was at the early hunter-gatherer stage of social evolution, compared with more advanced mummy-making civilisations such as the Egyptians, who had progressed to agriculture and trade, said Bernardo Arriaza, a professor at the University of Tarapaca's Institute of Advanced Research.

    "Chinchorro mummies were not restricted to the dead of the top classes. This community was very democratic," said Arriaza, who for 30 years has led archaeological digs on the 500-mile stretch of Chilean coastline where most of the mummies have been found.

    Chile's quest to save melting mummies
    Archaeologist Bernardo Arriaza with a magnified image of a 7,000-year-old 
    head louse found in the hair of a Chinchorro mummy 
    in Arica, Chile [Credit: Chris Kraul]

    Arriaza spends some of his days at a dig on a cliff overlooking Arica. A score of partially unearthed mummies, possibly of the same family, cover a sloping area about 50 feet across. It's one of many sites that construction has revealed, in this case digging for a pipeline.

    Vivien Standen, an anthropology professor at Tarapaca and co-author with Arriaza of dozens of papers on the Chinchorro mummies, said they are also unusual in that they include human foetuses.

    "That's a very special facet, the empathy that it demonstrates, especially compared with modern times where foetuses are simply abandoned," Standen said.

    Volcanic pollution of drinking water evident in the presence of arsenic in the mummies' tissue may hold the key to why the community began mummifying its dead.

    "Arsenic poisoning can lead to a high rate of miscarriages, and infant mortality and the sorrow over these deaths may have led this community to start preserving the little bodies," Arriaza said. "Mummification could have started with the foetuses and grown to include adults. The oldest mummies we have found are of children."

    Chinchorro mummies have survived into modern times only because of the arid conditions of the Atacama Desert, said Marcela Sepulveda, the university archaeologist who made the initial contact with Harvard's Mitchell.

    Sepulveda said it was possible that other groups in Latin America were doing the same thing, "but what is unusual here is that thanks to the climate, the mummies have been conserved."

    Arriaza and Sepulveda both direct laboratories with high-powered electron microscopes dedicated to the analysis of materials found on and around the mummies. Continued decomposition of the mummies jeopardises their research, they said.

    "Just raising them from the ground introduces the challenge of not breaking them," said Santos, the museum curator. "But over the last several years, the higher humidity - and how to deal with it - has presented a whole new challenge."

    After months of growing cultures of microorganisms collected from the skins of the decomposing Chinchorro mummies and comparing their DNA with known bacteria, Mitchell identified the transgressors as everyday germs "probably present in all of us" that suddenly became opportunistic.

    "It was a two-year project to identify and grow them and then putting them back on the skin to show what was breaking down," said Mitchell, a professor emeritus who donated his time to the Chileans.

    Mitchell had used the same painstaking process to identify the bug causing stains on the walls of King Tut's tomb in Egypt, and to conclude that the germs weren't introduced after the tomb was discovered in 1922 but probably were on the walls of the crypt when the boy king was entombed about 1300 BC.

    Similarly, Mitchell used microbial analysis to investigate the erosion of Maya monuments at Chichen Itza at the request of the Mexican government. He found that the application of a polymer coating, far from protecting the ancient carvings and buildings as intended, was actually abetting the destructive microorganisms that were causing the stone work to crumble.

    He also has an ongoing project at the USS Arizona monument at Pearl Harbor, where bacteria that thrive in the oil leaking from the battleship's fuel tanks are accelerating the disintegration of the sunken World War II vessel.

    Mitchell began specializing in microbial damage to cultural relics in the mid-1990s, when the Italian government invited him to look at widespread damage to centuries-old frescoes at churches and palaces.

    He identified Italy's main problem as industrial pollution, and thus came to the sad conclusion he has arrived at several times since: Isolating the problem doesn't always lead to a practical solution.

    Mitchell seems more optimistic in his work with the Chilean mummies. Over the next two years, he and the faculty at the University of Tarapaca will be working on possible solutions to the deterioration. He thinks humidity and temperature control offer the best chance of stabilizing the relics.

    Mitchell and the archaeologists feel a sense of urgency: The Chilean government has budgeted $56 million for a new museum scheduled to open in 2020 to house the mummies, and everyone wants the right climate controls built in to the new structure to safeguard the relics.

    "The next phase of the project is to look at how you protect the mummies and at possible physical and chemical solutions to the problem, which we don't have yet," Mitchell said. He and the Chileans will experiment with different combinations of humidity and temperature to determine an optimal ambience.

    Optimally, each mummy will be encased in its own glass cubicle in the new museum and have its own "microclimate," Arriaza said. But the irony is not lost on him and his fellow archaeologists that mummies that survived millenniums in the ground are proving fragile in the face of changing conditions of modern times.

    "I'm not optimistic we can save them," said Standen, the anthropology professor. "From the moment they are taken out of the ground, they start deteriorating."

    Author: Chris Kraul | Source: LA Times [May 08, 2015]